In my last two submissions I never developed the interior
for my UFO therefore had no background to work with when doing the After
Effects side of my project. So, decided to create a quick area in Maya. I did
consider creating a digital painting as the majority of my shots are still so
the matte painting would have worked well but, I'm a little out of touch with
drawing and I felt like it would have turned out being very stressful and
tedious.
The design, although simple, is inspired by the running
temple theme seen in my UFO design and my alien. I wanted to keep this theme
going as it helps put all my other assets into context and they all relate to
one another in some shape or form.
The stepped platform in the center is suppose to represent a
teleporting device/pad which gives Tim a central position which is ideal for
the shots I want to have.
The textures I have used I just grabbed off the internet.
They are all Hi-res and are stone/grungy type of textures again to fit in with
the temple theme. I particularly like the grunge textures because they have a
stained design to them which resembles marble. The grunge textures also fit in
well with the alien angle that the brief asks for.
The lighting for my scene is again green and purple which is
the same with all my assets. Again, I wanted to keep this on going theme so my
alien and UFO are in relation to one another.
The green and purple lighting is nice and contrasting and again helps to
project that idea of aliens.
In my initial renders I didn't actually have shadows and it
was kindly pointed out to me by one of my tutors so I went back into Maya and
experimented with the shadow settings and the positioning of the lights to cast
shadows in the desired areas. I think the shadow of the column that is cast in
the middle of the stepped platform is perhaps a little too harsh and needs
toning down and softening. Overall, I am happy with the finished product.
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