Wednesday 6 February 2013

Project Collaborations

After working in a group for the last module and working to our strengths, I used this knowledge to my advantage and have collaborated with the guys from my last project. Originally I didn't have anyone to collaborate with because I wasn't sure which skills I could trade with someone, so I was surprised when Adam asked something specific of me. Then I became aware of what my own strengths were and thought about what roles I did in the group which were UV mapping, animating and concept art.

So later on we got together and discussed what we wanted doing and what we would do in return. So, Adam has done my concept art and more recently helped me with my Alien model because I was struggling to do it myself. And Daryl Has now offered to do my rigging in exchange for UV mapping.

I think collaborating is really important and beneficial to any project because this work flow and process is similar to the way they would work in industry.

The film industry workflow is split into 5 different sections..


  • Development
  • Pre-production
  • Production
  • Post-production
  • Distribution


These different sectors are then split into smaller sections which are areas in which groups of people specialise in specific roles for example storyboarding. Taking this into account, the way me and my peers have split our roles, worked to our strengths and offered those to each other isn't all that different. We all specialise in different areas and have come together to work towards a final piece.

All in all, I think working with one another is really important and gives us just a little taste of what it'd be like in industry, managing and passing work around different sectors.

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